Simple Top-Down Arcade Shooter
in collaboration with Michael Sadler
The whole game, code, and 3D assets, were created in a span of two weeks for the SXSW 2024 gamem.
Game Design, Programming, and UI created - Michael Sadler
3D Modelling, Texturing, and Animation created - Matthew Chiu Lo
Software used: Autodesk Maya, Substance Painter, Unreal Engine






