Simple Top-Down Arcade Shooter
in collaboration with Michael Sadler

The whole game, code, and 3D assets, were created in a span of two weeks for the SXSW 2024 gamem.
Game Design, Programming, and UI created - Michael Sadler
3D Modelling, Texturing, and Animation created - Matthew Chiu Lo

Software used: Autodesk Maya, Substance Painter, Unreal Engine

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